Across the internet, enthusiasts are quick to share their lists of the best games of 2025. But what about the disasters, the low achievers? It's time to take a momentary detour to honor the lowest-rated games of the year, as determined by review aggregator Metacritic. Are all of these games truly as terrible as their scores suggest? Here is the list.
10. Welcome Tour for Switch 2
Aggregate Score: 54/100, Audience Score: 3.4/10
The early response to this tech demo were colored by its $9.99 price tag, with many voicing frustration it wasn't a free pack-in like competing console launches. Critical opinion was quite mixed, from scathing critiques to slightly kinder appraisals that praised the charming software itself. Despite the controversy, the title proved to be a notable commercial performer during its launch month.
9. Rennsport
Metascore: 53/100, User Score: 3.2/10
Marketed as "more than a racing game," this simulation from European developers received overwhelmingly poor reviews. Critics noted that the game fell short in key areas, particularly in a year packed with high-quality racing experiences. In the eyes of critics, this underwhelming entry was best left unplayed.
8. Bubsy in: The Purrfect Collection
Metascore: 53/100, Audience Score: 8.6/10
Before we start: the irritating punctuation is a silly point of contention. This compilation of SNES and PS1 platforming games revives a rude feline known for constant jokes. Reviewers noted that these games were mediocre in their time and haven't gotten better with age. The improbably high user score is a peculiar contrast to the Metascore.
7. Nen x Impact
Metascore: 53, Audience Score: 3.5
This *Hunter x Hunter* fighter was met with significant backlash from both reviewers and players. It was lambasted for a thin roster of characters and a minimal offering of content. Player sentiment was particularly negative, with some expressing a hope that the title's flop would be a warning for similar releases.
6. Neptunia Riders Vs Dogoos
Metascore: 51, User Score: 5.3
Hailing from the anime-style Hyperdimension Neptunia series, this motorcycle action game tasks players with rounding up slime-like creatures. Critics argued that its goal to channel a rolling-collection experience didn't land, coming across as more of a cash grab than a worthy Neptunia game. Its brief runtime combined with a full retail cost raised eyebrows.
5. Captain Blood
Aggregate Score: 50, User Score: 5.3
This title is a resurrected relic from the Xbox era, launched after a very long time in legal limbo. The publishers made the decision to keep the game as an authentic product of its time, acknowledging that modern gamers might not appreciate its old-school mechanics. As such, many reviews concluded that the interesting history of its development was far richer than the actual gameplay.
4. Scar-Lead Salvation
Aggregate Score: 44, Audience Score: 2.4
This anime-styled roguelike shooter modeled after games like *Returnal* fell flat with critics. Common complaints were repetitive adversaries, repetitive levels, and a unengaging plot. A much-criticized system involving the character's attire was widely panned and undermined the game's potential charm.
3. Paramedic Simulator
Aggregate Score: 44, Audience Score: 4.9
Recall the engaging medical sims of the past, then take out the compelling story. That, according to reviews, is roughly *Ambulance Life*. Reviewers found the emergency response sections to be tedious and repetitive, and the narrative's handling of serious themes was criticized as being tone-deaf. The overall experience was deemed not very compelling.
2. Tamagotchi Plaza
Aggregate Score: 43, Audience Score: 5.8
This departure from the classic digital companion formula turns the franchise into a minigame collection title. The result, per critics, was a unsatisfying collection of basic activities that quickly overstayed its welcome. Some reviews went so far as to label it one of the worst titles available on its platform, noting a dearth of satisfying gameplay.
1. MindsEye
Metascore: 37, User Score: 2.5
Arriving as a high-profile crime saga from a studio led by experienced developers, *MindsEye* was a notable critical flop. Reviews heavily criticized its weak action, boring plot, and a plethora of technical problems. Critics found it to be a downgrade compared to decades-old games in the same genre. Despite the scathing reviews, a tiny number of optimistic players found value in the experience, providing a distinct counterpoint.